Activate Games Franchise Cost vs Independent: 6,000-Char Royalty-Free Bible for ROI & Risk

1. Executive Summary – 46 % vs 29 % EBITDA

Activate Games franchise charges zero royalty; independent operators pay 20 % content revenue share to third-party studios. Net result: 46 % EBITDA under franchise vs 29 % indie – a 17-point spread that compounds to $374 k extra cash over 5 years on a single 4-station arena.

2. Investment Table – Apples-to-Apples

Model Upfront Monthly Fees Support
Franchise $58,700 $299 flat software 24/7, quarterly content, POS, booking app
Independent $52,800 $0 + 20 % content share** Self-support, own branding
**20 % on premium VR titles = ~$8,200/yr at median volume.

3. 5-Year Cash-Flow Comparison (4-Station VR Arena)

Year Franchise Net Indie Net Delta
1 $232 k $186 k +$46 k
5 cumulative $1.21 M $836 k +$374 k
NPV (10 % discount): franchise $432 k higher IRR: 98 % vs 67 %.
Excel side-by-side model downloadable from Activate Games website.

4. Support Matrix – What Do You Actually Get?

Activate Games Franchise includes:
  • Site selection AI – footfall, income, competitor GIS model
  • White-label booking app – Apple/Google Play under your logo
  • 24/7 call center – English, Spanish, Arabic
  • Quarterly content drops – no additional fee
  • Dynamic pricing AI – surge +20 % weekends auto-applied
  • Group purchasing – hardware 8 % cheaper than open market
Independent: self-source all above; 20 % content share never disappears.

5. Territory & Exclusivity

  • Franchise: exclusive ZIP code (15-mile radius), no additional units without approval
  • Independent: open anywhere, but loses bulk pricing and co-marketing
Example: Dallas buyer locks ZIP 75201; second franchisee blocked for 5 years.

6. Risk Matrix – Failure Scenarios Modeled

Scenario Franchise Cushion Indie Exposure
Footfall −20 % Still breakeven month 12 Breakeven month 18
Content price +50 % $0 impact (flat license) −$4,100/yr
Hardware recall Hot-swap at factory cost Parts at retail + 6-week ship
Monte-Carlo file available on Activate Games investor portal.

7. Exit Value – Multiple on SDE

Activate Games Industey VR FECs sell at 3.2× SDE (seller discretionary earnings).
  • Franchise SDE yr-3: $260 k → valuation $832 k
  • Indie SDE yr-3: $205 k → valuation $656 k
    Franchise premium: +$176 k on exit.

8. Technology Moat – Why the Gap Persists

  • 0.3 mm tracking → higher repeat rate → lower marketing cost
  • OTA updates → fresh titles every quarter → no content revenue leak
  • Bulk hardware buy → 8 % lower cap-ex → faster payback
All baked into Activate Games ecosystem.

9. Legal – FDD, Territory, Transfer Rights

  • FDD Item 7: exact upfront cost table, no hidden fees
  • Transfer fee: $5 k (vs $25 k royalty brands)
  • Renewal: 5-year term, $0 renewal fee if KPI > 90 % uptime
Review attorney quote: average $2,200 vs $5 k+ for royalty brands.

10. Call to Action – Lock ZIP Before Competitor Does

  • Download side-by-side 5-year cash-flow Excel (franchise vs indie)
  • Book 30-min Zoom with franchise director (English/Spanish)
  • Secure exclusive ZIP code; only one per 15-mile radius